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GSoC 2011: 3D Audio July 7, 2011

Posted by audaspace in General.



I’m sorry for ignoring the blog so long, but university kept me very busy until now and I wanted to spend all my available time into coding.

So I’ve been accepted for GSoC 2011 and I’m working on 3D Audio, so you are able to expect 3D Sound objects in blender within 2 months hopefully. 🙂

Here you can read the original proposal: http://wiki.blender.org/index.php/User:NeXyon/GSoC2011/Proposals#3D_Audio_.5Baccepted.21.5D


The first milestone “General improvements” has already been reached, except for required animatin system updates where I’m waiting for help from Joshua Leung.

You can read about the progress on my wiki page here: http://wiki.blender.org/index.php/User:NeXyon/GSoC2011/3D_Audio


If you want to help me, what I really need is testers! Any builds of the pepper or salad branch of at least revision 38200 contain all the changes so far. If there are any audio problems you experience, just tell me somehow (IRC, blenderartists, bug tracker, here).

Check out the buildbot http://builder.blender.org/download/ or graphicall http://graphicall.org/ for builds.



1. GSoC 2011 – 3D Audio tools at BlenderNation - July 30, 2011

[…] To find out more information on this awesome project head on over to the 3D audio proposal, and for those who want to be kept up to date head over to the 3D audio blog. […]

2. vj vector - July 30, 2011

Just wanna let you know your work is appreciated!

3. 最近blender的一些更新 « leelab - August 1, 2011

[…] 这哥们的博客:https://audaspace.wordpress.com/2011/07/07/gsoc-2011-3d-audio/ […]

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